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metaverse.ventures
The Atlas · Spatial surface

Apple Vision Pro

Verdict

Included because filing AR under hardware is the most common analytical error in this category. Economically it is a world with the footfall problem solved and the property problem wide open — the mirror image of Decentraland.

§ 01

Scored against the six conditions

Each score has written reasoning, so a disagreement can be with one number rather than with the assessment.

01

Persistence

1/3

Spatial anchors persist per-vendor and per-device. Nothing you place is guaranteed to be there for someone else.

02

Enforceable scarcity

0/3

No property rights over real locations have been established by anyone.

03

Footfall

3/3

The world is the real one. Street traffic exists on day one — the condition every open world lacks.

04

A unit that leaves

2/3

A mature payment and store rail, on the platform's terms.

05

Standing that travels

1/3

An account identity that does not travel.

06

Labour that never sleeps

0/3

No agent model for a spatial layer. Continuous presence at a real location is exactly what the surface should enable and exactly what no vendor has shipped.

Studio assessment, dated 2026-08-28. Rubric and method: the Atlas. Price data where referenced: CoinGecko Research.

Our position in Apple Vision Pro

Position disclosed: Metaverse Group holds no position in Apple Vision Pro.

Scoring a world we hold without saying so would be the most damaging thing this studio could publish. The disclosure is generated from one source and appears wherever the world does.

§ 02

Where it sits

WorldScoreFamily
Decentraland 13/18Open world
Somnium Space 13/18Open world
The Sandbox 13/18Open world
Otherside 10/18Open world
Roblox 9/18UGC platform
Bitmap 8/18Bitcoin-native
Fortnite Creative 8/18UGC platform
Minecraft 8/18UGC platform
VRChat 8/18UGC platform
Apple Vision Pro 7/18Spatial surface
Horizon Worlds 4/18Publisher world

The full league table and rubric: the Atlas.